This is my 18-week thesis project for MA in product design. The goal was to create an affordable and elegant accessory to help visually impaired people navigate. It can also be useful for driving and biking etc.
"QBQ" is the outcome of a 4-week course. The aim is to use game as a means to exposing real world problems.
It is a strategic “3D” board game, in which you’ll have to add, connect, move, stack and crush a limited number of cubes, in order to win your opponent. It allows 2-4 players.
Team members: Katerina Todorova, Nirvana Soltani, Tao Lin and Yangchen Zhang.
Tram is not just a transportation tool. It is more of a moving architecture to a city. This is a 8-week project to design a tram concept for Stockholm in 2015, in collaboration with Alstom France. Team members: Aydin Mert, Johannes Warncke & Tao Lin
"Payd by Payson" is a new mobile payment service in Sweden. People using Payd can easily send and receive money to and from their facebook friends, via smart phone.
I was hired to make this video to visualise the idea behind this great service. I created the storyboards, most of the graphic assets and the whole animation piece.
Special thanks to Lena Edman who casted the voice-over, and Ya-ting Kuo for helping out on some graphical assets.
This is a animation work for my lovely girlfriend's master thesis project. There're more details on her worklog and portfolio. It took about 7 days of hard work in -30 celcius Umea, with lots of coffee, frozen pizza and love. Animation done in After Effects.
I was involved in this project during my summer internship at IDEO Chicago. I was luckily one of the core team members and involved from the initial research to early concept development.
Looking back, there were tons of things that I think could have been done better. One biggest problem was that we were asked to design it based on iOS but the actual development would be on Android first, which resulted in this in-native look.
However, I think the thinking behind it is still holding up well and I definitely learned a lot from this project.
I like sketching. Sometimes I do storyboards to illustrate scenarios and use cases.
This is an internal knowledge sharing event at Frog. I hosted one focused on color management. As a byproduct, I made this deck aiming to create an easy to digest documentation.
The challenge is, to explain a very complex topic during a 30 min lunch talk.
Just so you know where I come from...